A WebGL2 signed distance field carousel where cards behave like drops of liquid held on glass, fusing together and stretching organic strands.
Each card is a rounded-box distance field. A fullscreen pass evaluates a smooth minimum (smin) across all cards, allowing them to fuse seamlessly like drops of liquid metal.
pnpm dlx shadcn@latest add @spaceui/block-liquid-gooey-carouselimport BlockLiquidGooeyCarousel from '@/components/blocks/liquid-gooey-carousel'
export default function Showcase() {
return <BlockLiquidGooeyCarousel />
}3D cylindrical spiral carousel in WebGL2 with curved cards, axial directional blur, and matrix dither pattern.
ViewVertical WebGL lens gallery. Scroll-linked image planes from Immersive Lens.
ViewContinuous image strip rendered to an offscreen texture and sampled through a thick optical glass lens shader with radial refraction and chromatic aberration.
Viewpnpm dlx shadcn@latest add @spaceui/components-spaceui-ui