A looping image strip viewed through a thick optical glass element with radial zoom, refraction, and chromatic RGB aberration.
The image strip renders to an offscreen texture, then a fullscreen WebGL pass samples it through an optical lens shader with dispersion and refraction.
pnpm dlx shadcn@latest add @spaceui/block-prism-carouselimport BlockPrismCarousel from '@/components/blocks/prism-carousel'
export default function Showcase() {
return <BlockPrismCarousel />
}3D cylindrical spiral carousel in WebGL2 with curved cards, axial directional blur, and matrix dither pattern.
ViewVertical WebGL lens gallery. Scroll-linked image planes from Immersive Lens.
ViewSmooth-minimum signed distance field WebGL2 carousel with liquid fusing cards that pull organic metaball strands when separated.
Viewpnpm dlx shadcn@latest add @spaceui/components-spaceui-ui