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Skills

Agent skills that teach your AI assistant how Space UI builds, animates and ships interfaces.

Your agent can already write code. Space UI skills give it the judgement: the rules, values and hard-won lessons behind our components, written down so Claude Code, Cursor, Windsurf, Codex or Antigravity apply them on their own.

Each skill installs through the shadcn CLI into .agents/skills/, where agents discover it automatically. No Space UI code is required: the rules work with any stack and any design system.


Available Skills

More skills are on the way.


Space Motion

Teaches your agent how things should move: arrivals in 350ms, text that comes into focus, scenes that arrive over the last frame instead of fading out, sound only on key actions, and exports rendered frame by frame instead of screen-recorded.

Code
  • Timing: exact durations, easings, distances, blur and stagger, and when each one applies.
  • Films: scrubbable timelines, transitions, pre-mounting, driving live components, sound cues.
  • Storytelling: beat order, copy that sells, emoji as punctuation, layout per scene.
  • Rendering: 4K 60fps exports with zero dropped frames on a virtual clock.

It also points your agent to @usespaceui/emoji, @usespaceui/sounds and these docs for components to film.

Prompt to start

Paste this into your agent, swap the brackets, and it installs the skill before it starts:

Code

System prompt

For agents and tools that take standing instructions (Claude Projects, custom GPTs, Cursor rules, CLAUDE.md):

Code

Using Skills

Skills in .agents/skills/ are picked up automatically. Describe the job and the matching skill kicks in:

Code

To call one explicitly, name it:

Code

In editors that don't discover skills on their own, point to the file:

Code